The Simulator
Simtek wrote:Grand Prix 2, same as what I use for Anglo-Irish F4, same as what Normal uses for F3 Eurasia, what novitopoli and CaptainGetz12 use for their F4 series, what Ataxia uses for IndyCar, what Pasta uses for... look, you get the idea, it's popular, it works, moving on.
The Cars
There will be little deviation from the cars that were run in real F1 in this time period, mostly slight performance adjustments based on the previous performance of a team the season before.
The Drivers
Before the start of each season, you are free to offer contracts for two driver slots.
Your choice will be limited in that you must fulfill two out of three objectives when signing drivers. Those objectives will be given and explained to you in private.
If multiple teams are looking for a certain driver, RNG will decide their fate.
The Teams
11 teams for 1999, 2 cars per team. Those 11 teams have been determined by the needs of the canon and previous developments:
West McLaren Mercedes (salamander)
Scuderia Ferrari (biscione)
Benetton Arrows Playlife (kevinbotz)
Benson & Hedges Jordan (Reject_Dom)
Winfield Williams (novitopoli)
Gauloises Prost Peugeot (ataxia)
HSBC Stewart Ford (pinkd56)
Red Bull Sauber Petronas (wizzie)
MasterCard Lola Formula One Racing Team (petoli)
Fondmetal Minardi Team (Normal32)
British American Racing (This Could Be You)
I hereby ask all team owners to report back to the series.
If any team owners fail to report back, their replacements will be decided by me in a hopefully fair selection process.
The Race Weekend
305 km except Monaco, you all know how a Formula One race works. Furthermore, there will be two one-hour sessions to determine the grid.
The Points System
10, 6, 4, 3, 2, 1 for the time being.
The Race Calendar
TBA
If this is all automated, what do I do?
You pick the drivers, hope for the best and if you wish, you may change the lineup by replacing a driver with a driver picked from one of my suggestions if you can provide a good justification