
But this time I try do a serious attempt. I'm gonna simulate an Indy-Style series with my newest favorite tool, Xkoranate. It's easy, quick and thus should prevent any longer delays. So now I introduce to you the...
F1 Rejects Indy Championship Series
Walther Williams is back, and richer than ever. In the first moment, he is bankrupt because of rather fishy loan businesses combined with the breakdown of his oil business, but in the next moment he is rich once again. Rumour has it that he owes his newly found wealth to a mysterious sports almanac in combination with a strange version of the DeLorean DMC-12. Now that he's rich again, he can make his dream of his own racing series come true. Some people insist that he already ran a series called the "Street Racing League". But no records could be found of such a series, thus these people must surely be dreaming...
The new series is actually an old series, as he bought the remnants of the old IndyCar Series, as well as the Indianapolis Motor Speedway. Thus, the new series got the name "Indy Championship Series". The name stands for this very championship, while it also includes the centerpiece of this series, the Indy 500. The rest of the schedule has yet to be announced. However, the team managers of the new teams should and probably will have a say about the tracks on the ICS schedule.
How do I start an ICS-team
Every team gets 500.000 $ for each car-driver combination they want to enter. So for example a four-car entry would get 2.000.000 $. But you can only spend a maximum of 500.000 $ on each car+driver. Just buy an engine and a chassis, and invest the rest of your money into driver skills. In case you don't have enough money for a driver, a lot of pay-drivers are out there, aspiring to drive your car. Of course their skills may vary... But first, we go to the chassis and engines the ICS has to offer:
Chassis
- Reynard 15i - 250.000 $
- Lola B15/00 - 250.000 $
- Swift 026.c - 190.000 $
- Reynard 14i - 190.000 $
- Lola B14/00 - 190.000 $
- Lola B13/00 - 145.000 $
- Panoz DP09 - 145.000 $
- Reynard 13i - 130.000 $
- Swift 025.c - 130.000 $
- Panoz DP08 - 130.000 $
- Panoz DP07 - 100.000 $
- Swift 024.c - 70.000 $
Engines (All engines are V6 Turbos, except for the Aston Martin R6 Turbo)
- Honda - 250.000 $
- Chevrolet - 250.000 $
- Ford - 250.000 $
- Toyota - 185.000 $
- Cosworth - 185.000 $
- Judd - 130.000 $
- Infiniti - 100.000 $
- Aston Martin - 55.000 $
Driver Skills
One skill point costs 10.000 $. You can purchase not more than 30 Points, but how you distribute them is up to you. There are three areas which you can awards skills to: Acceleration, cornering and reliability. The driver skills will be then added with the respective acceleration, cornering and reliability skills of your engine-chassis combo, and then again halved (or divided into thirds in case of reliability). Here's an example:
Test Racing (500.000 $)
Chassis: A (100.000 $; Cornering: 5; Reliability: 9)
Engine: Z (200.000 $; Acceleration: 7; Reliability: 5)
Skills: 20 (200.000 $)
Driver: Gordy Robbon (Acceleration: 10; Cornering: 6; Reliability: 4)
The Gordy Robbon-Car-Combo: Acceleration: 8,5; Cornering: 5,5; Reliability: 6
So it works more or less like Jeroen's Big Car Championship. Only with money.
Schedule
This is where you come in. You can put together a wishlist about any real-life circuit, which you want to have on the ICS schedule. The only fixed race is the Indianapolis 500, somewhere in the middle of the schedule. The maximum size of the schedule is 22 tracks.
Yeah that's all and well, but how do I earn money?
You can earn prize money at every race. Here's the prize table for race wins:
A win at the Indy 500: 250.000 $
A win at any other 500-mile race: 200.000 $
A win at a 400-mile race: 175.000 $
A win at a 300-mile race: 150.000 $
A win at a road race: 125.000 $
A win at a 200-mile oval race: 100.000 $
Of course all other finishing drivers will earn some prize money, too.
Got any questions? Then ask. If not, enter your team into the F1 Rejects Indy Championship Series now!